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GLOSSARY TERM

Cascading Payments

Cascading re-attempts declined transactions down a routing ladder: second PSP, different acquirer BIN, alternative 3DS path — invisibly to the player where schemes permit.

Design constraints

Scheme rules limit blind retries (decline-code semantics matter: retrying hard declines burns reputation), latency budgets cap ladder depth before players abandon, and each hop adds fee complexity to reconciliation. Done well, cascading recovers 5–15% of failed volume — often the cheapest “acquisition” spend in the company. It’s also the core argument for orchestration layers over single-PSP dependence.

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